<aside> 👋 I am Andréa, a user experience designer based in France and inspired by RPGs and Japanese culture. After an enriching experience at the video game studio Kylotonn through the creation of a UX design pole and my work on the WRC and TDUSC series, I joined the international studio DONTNOD at the origin of games like Life is Strange.
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My mission as Lead UX designer is to participate in the creation of the user experience pole in order to implement user-centered methods specific to video games. I also participate in internal AA projects as well as the redesign of some workflows or the design of playtest.
Graduated with a master in design and human sciences from the Parisian University Gustave Eiffel (formerly Paris-Est Marne-la-vallée), I am passionate about user-centered experience design and their feelings. My study trips have built my creativity and adaptability through projects initiated and participation in exchanges during conferences. During my four years as a designer in different research and development departments of the international company Orange, I deepened the multi-cultural and strategic approaches of design in product conception.
Today, I work in a sector that has always fascinated me, the video game. Outside of my working hours, I conduct research on design tools specific to this field as well as on its history that I share on my blog and social networks. My second passion, Japanese culture, inspires me daily in the different designs I create and allowed me to discover my favorite sport: Yosakoi. Writing has always been a passion for years. Interviewing, researching and analyzing are part of my daily life and I wish to pass on to others what I have been able to pass on during my studies. In this post you can find the link to my blog which is my main source of expression.
Dont'nod, France - Septembre 2021 à aujourd'hui
Banishers : Ghosts of New Eden
Harmony : The Fall of Reverie
Kylotonn, Paris, France – Juillet 2020 à Septembre 2021
WRC series (9 / 10 / Generation)
Missions
Avant 2020
Université Gustave Eiffel, Paris - 2017 à 2019
Niveau : Bien
Université Sorbonne Nouvelle Paris Nord, Paris - 2016 à 2017
Niveau : Très Bien
Matières
Avant 2016
Going to meet users and satisfy their needs whether in video games or digital products is my specialty. Do not hesitate to contact me for the creation of a workshop
Trained in model creation and art direction, I am now training to integrate his models on Unreal Engine 5 and Godot 4.
For the past 5 years, I've been working in the video game industry while leading freelance or associative missions in the web.
Without having the status of researcher, I continue my work begun in my master's degree on the history and conservation of video games
Langue Maternelle
Niveau intermédiaire
Niveau débutant